|
| class | Angle |
| | Represents an angle value. More...
|
| |
| class | AudioResource |
| | Base class for classes that require an audio device. More...
|
| |
| class | BlendMode |
| | Blending modes for drawing. More...
|
| |
| class | CircleShape |
| | Specialized shape representing a circle. More...
|
| |
| class | Clock |
| | Utility class that measures the elapsed time. More...
|
| |
| class | Color |
| | Utility class for manipulating RGBA colors. More...
|
| |
| class | Context |
| | Class holding a valid drawing context. More...
|
| |
| class | ContextSettings |
| | Structure defining the settings of the OpenGL context attached to a window. More...
|
| |
| class | ConvexShape |
| | Specialized shape representing a convex polygon. More...
|
| |
| class | Cursor |
| | Cursor defines the appearance of a system cursor. More...
|
| |
| class | Drawable |
| | Abstract base class for objects that can be drawn to a render target. More...
|
| |
| class | Event |
| | Defines a system event and its parameters. More...
|
| |
| class | Exception |
| | Library-specific exception type. More...
|
| |
| class | FileInputStream |
| | Implementation of input stream based on a file. More...
|
| |
| class | Font |
| | Class for loading and manipulating character fonts. More...
|
| |
| class | Ftp |
| | A FTP client. More...
|
| |
| class | GlResource |
| | Base class for classes that require an OpenGL context. More...
|
| |
| struct | Glyph |
| | Structure describing a glyph. More...
|
| |
| class | Http |
| | A HTTP client. More...
|
| |
| class | Image |
| | Class for loading, manipulating and saving images. More...
|
| |
| class | InputSoundFile |
| | Provide read access to sound files. More...
|
| |
| class | InputStream |
| | Abstract class for custom file input streams. More...
|
| |
| class | IpAddress |
| | Encapsulate an IPv4 network address. More...
|
| |
| class | MemoryInputStream |
| | Implementation of input stream based on a memory chunk. More...
|
| |
| class | Music |
| | Streamed music played from an audio file. More...
|
| |
| class | OutputSoundFile |
| | Provide write access to sound files. More...
|
| |
| class | Packet |
| | Utility class to build blocks of data to transfer over the network. More...
|
| |
| class | Rect |
| | Utility class for manipulating 2D axis aligned rectangles. More...
|
| |
| class | RectangleShape |
| | Specialized shape representing a rectangle. More...
|
| |
| class | RenderStates |
| | Define the states used for drawing to a RenderTarget More...
|
| |
| class | RenderTarget |
| | Base class for all render targets (window, texture, ...) More...
|
| |
| class | RenderTexture |
| | Target for off-screen 2D rendering into a texture. More...
|
| |
| class | RenderWindow |
| | Window that can serve as a target for 2D drawing. More...
|
| |
| class | Shader |
| | Shader class (vertex, geometry and fragment) More...
|
| |
| class | Shape |
| | Base class for textured shapes with outline. More...
|
| |
| class | Socket |
| | Base class for all the socket types. More...
|
| |
| class | SocketSelector |
| | Multiplexer that allows to read from multiple sockets. More...
|
| |
| class | Sound |
| | Regular sound that can be played in the audio environment. More...
|
| |
| class | SoundBuffer |
| | Storage for audio samples defining a sound. More...
|
| |
| class | SoundBufferRecorder |
| | Specialized SoundRecorder which stores the captured audio data into a sound buffer. More...
|
| |
| class | SoundFileFactory |
| | Manages and instantiates sound file readers and writers. More...
|
| |
| class | SoundFileReader |
| | Abstract base class for sound file decoding. More...
|
| |
| class | SoundFileWriter |
| | Abstract base class for sound file encoding. More...
|
| |
| class | SoundRecorder |
| | Abstract base class for capturing sound data. More...
|
| |
| class | SoundSource |
| | Base class defining a sound's properties. More...
|
| |
| class | SoundStream |
| | Abstract base class for streamed audio sources. More...
|
| |
| class | Sprite |
| | Drawable representation of a texture, with its own transformations, color, etc. More...
|
| |
| class | StencilMode |
| | Stencil modes for drawing. More...
|
| |
| struct | StencilValue |
| | Stencil value type (also used as a mask) More...
|
| |
| class | String |
| | Utility string class that automatically handles conversions between types and encodings. More...
|
| |
| struct | SuspendAwareClock |
| | Android, chrono-compatible, suspend-aware clock. More...
|
| |
| class | TcpListener |
| | Socket that listens to new TCP connections. More...
|
| |
| class | TcpSocket |
| | Specialized socket using the TCP protocol. More...
|
| |
| class | Text |
| | Graphical text that can be drawn to a render target. More...
|
| |
| class | Texture |
| | Image living on the graphics card that can be used for drawing. More...
|
| |
| class | Time |
| | Represents a time value. More...
|
| |
| class | Transform |
| | 3x3 transform matrix More...
|
| |
| class | Transformable |
| | Decomposed transform defined by a position, a rotation and a scale. More...
|
| |
| struct | U8StringCharTraits |
| | Character traits for std::uint8_t More...
|
| |
| class | UdpSocket |
| | Specialized socket using the UDP protocol. More...
|
| |
| class | Utf |
| | Utility class providing generic functions for UTF conversions. More...
|
| |
| class | Utf< 16 > |
| | Specialization of the Utf template for UTF-16.
|
| |
| class | Utf< 32 > |
| | Specialization of the Utf template for UTF-32.
|
| |
| class | Utf< 8 > |
| | Specialization of the Utf template for UTF-8.
|
| |
| class | Vector2 |
| | Class template for manipulating 2-dimensional vectors. More...
|
| |
| class | Vector3 |
| | Utility template class for manipulating 3-dimensional vectors. More...
|
| |
| struct | Vertex |
| | Point with color and texture coordinates. More...
|
| |
| class | VertexArray |
| | Set of one or more 2D primitives. More...
|
| |
| class | VertexBuffer |
| | Vertex buffer storage for one or more 2D primitives. More...
|
| |
| class | VideoMode |
| | VideoMode defines a video mode (size, bpp) More...
|
| |
| class | View |
| | 2D camera that defines what region is shown on screen More...
|
| |
| class | Window |
| | Window that serves as a target for OpenGL rendering. More...
|
| |
| class | WindowBase |
| | Window that serves as a base for other windows. More...
|
| |
|
| void | swap (Texture &left, Texture &right) noexcept |
| | Swap the contents of one texture with those of another.
|
| |
| void | swap (VertexBuffer &left, VertexBuffer &right) noexcept |
| | Swap the contents of one vertex buffer with those of another.
|
| |
| bool | operator== (IpAddress left, IpAddress right) |
| | Overload of operator== to compare two IP addresses.
|
| |
| bool | operator!= (IpAddress left, IpAddress right) |
| | Overload of operator!= to compare two IP addresses.
|
| |
| bool | operator< (IpAddress left, IpAddress right) |
| | Overload of operator< to compare two IP addresses.
|
| |
| bool | operator> (IpAddress left, IpAddress right) |
| | Overload of operator> to compare two IP addresses.
|
| |
| bool | operator<= (IpAddress left, IpAddress right) |
| | Overload of operator<= to compare two IP addresses.
|
| |
| bool | operator>= (IpAddress left, IpAddress right) |
| | Overload of operator>= to compare two IP addresses.
|
| |
| std::istream & | operator>> (std::istream &stream, std::optional< IpAddress > &address) |
| | Overload of operator>> to extract an IP address from an input stream.
|
| |
| std::ostream & | operator<< (std::ostream &stream, IpAddress address) |
| | Overload of operator<< to print an IP address to an output stream.
|
| |
| constexpr Angle | degrees (float angle) |
| | Construct an angle value from a number of degrees.
|
| |
| constexpr Angle | radians (float angle) |
| | Construct an angle value from a number of radians.
|
| |
| std::ostream & | err () |
| | Standard stream used by SFML to output warnings and errors.
|
| |
| ANativeActivity * | getNativeActivity () |
| | Return a pointer to the Android native activity.
|
| |
| void | sleep (Time duration) |
| | Make the current thread sleep for a given duration.
|
| |
| bool | operator== (const BlendMode &left, const BlendMode &right) |
| | Overload of the operator==
|
| |
| bool | operator!= (const BlendMode &left, const BlendMode &right) |
| | Overload of the operator!=
|
| |
| constexpr bool | operator== (Color left, Color right) |
| | Overload of the operator==
|
| |
| constexpr bool | operator!= (Color left, Color right) |
| | Overload of the operator!=
|
| |
| constexpr Color | operator+ (Color left, Color right) |
| | Overload of the binary operator+
|
| |
| constexpr Color | operator- (Color left, Color right) |
| | Overload of the binary operator-
|
| |
| constexpr Color | operator* (Color left, Color right) |
| | Overload of the binary operator*
|
| |
| constexpr Color & | operator+= (Color &left, Color right) |
| | Overload of the binary operator+=
|
| |
| constexpr Color & | operator-= (Color &left, Color right) |
| | Overload of the binary operator-=
|
| |
| constexpr Color & | operator*= (Color &left, Color right) |
| | Overload of the binary operator*=
|
| |
| template<typename T> |
| constexpr bool | operator== (const Rect< T > &lhs, const Rect< T > &rhs) |
| | Overload of binary operator==
|
| |
| template<typename T> |
| constexpr bool | operator!= (const Rect< T > &lhs, const Rect< T > &rhs) |
| | Overload of binary operator!=
|
| |
| bool | operator== (const StencilMode &left, const StencilMode &right) |
| | Overload of the operator==
|
| |
| bool | operator!= (const StencilMode &left, const StencilMode &right) |
| | Overload of the operator!=
|
| |
| constexpr Transform | operator* (const Transform &left, const Transform &right) |
| | Overload of binary operator* to combine two transforms.
|
| |
| constexpr Transform & | operator*= (Transform &left, const Transform &right) |
| | Overload of binary operator*= to combine two transforms.
|
| |
| constexpr Vector2f | operator* (const Transform &left, Vector2f right) |
| | Overload of binary operator* to transform a point.
|
| |
| constexpr bool | operator== (const Transform &left, const Transform &right) |
| | Overload of binary operator== to compare two transforms.
|
| |
| constexpr bool | operator!= (const Transform &left, const Transform &right) |
| | Overload of binary operator!= to compare two transforms.
|
| |
| constexpr bool | operator== (Angle left, Angle right) |
| | Overload of operator== to compare two angle values.
|
| |
| constexpr bool | operator!= (Angle left, Angle right) |
| | Overload of operator!= to compare two angle values.
|
| |
| constexpr bool | operator< (Angle left, Angle right) |
| | Overload of operator< to compare two angle values.
|
| |
| constexpr bool | operator> (Angle left, Angle right) |
| | Overload of operator> to compare two angle values.
|
| |
| constexpr bool | operator<= (Angle left, Angle right) |
| | Overload of operator<= to compare two angle values.
|
| |
| constexpr bool | operator>= (Angle left, Angle right) |
| | Overload of operator>= to compare two angle values.
|
| |
| constexpr Angle | operator- (Angle right) |
| | Overload of unary operator- to negate an angle value.
|
| |
| constexpr Angle | operator+ (Angle left, Angle right) |
| | Overload of binary operator+ to add two angle values.
|
| |
| constexpr Angle & | operator+= (Angle &left, Angle right) |
| | Overload of binary operator+= to add/assign two angle values.
|
| |
| constexpr Angle | operator- (Angle left, Angle right) |
| | Overload of binary operator- to subtract two angle values.
|
| |
| constexpr Angle & | operator-= (Angle &left, Angle right) |
| | Overload of binary operator-= to subtract/assign two angle values.
|
| |
| constexpr Angle | operator* (Angle left, float right) |
| | Overload of binary operator* to scale an angle value.
|
| |
| constexpr Angle | operator* (float left, Angle right) |
| | Overload of binary operator* to scale an angle value.
|
| |
| constexpr Angle & | operator*= (Angle &left, float right) |
| | Overload of binary operator*= to scale/assign an angle value.
|
| |
| constexpr Angle | operator/ (Angle left, float right) |
| | Overload of binary operator/ to scale an angle value.
|
| |
| constexpr Angle & | operator/= (Angle &left, float right) |
| | Overload of binary operator/= to scale/assign an angle value.
|
| |
| constexpr float | operator/ (Angle left, Angle right) |
| | Overload of binary operator/ to compute the ratio of two angle values.
|
| |
| constexpr Angle | operator% (Angle left, Angle right) |
| | Overload of binary operator% to compute modulo of an angle value.
|
| |
| constexpr Angle & | operator%= (Angle &left, Angle right) |
| | Overload of binary operator%= to compute/assign remainder of an angle value.
|
| |
| constexpr Angle | operator""_deg (long double angle) |
| | User defined literal for angles in degrees, e.g. 10.5_deg
|
| |
| constexpr Angle | operator""_deg (unsigned long long int angle) |
| | User defined literal for angles in degrees, e.g. 90_deg
|
| |
| constexpr Angle | operator""_rad (long double angle) |
| | User defined literal for angles in radians, e.g. 0.1_rad
|
| |
| constexpr Angle | operator""_rad (unsigned long long int angle) |
| | User defined literal for angles in radians, e.g. 2_rad
|
| |
| bool | operator== (const String &left, const String &right) |
| | Overload of operator== to compare two UTF-32 strings.
|
| |
| bool | operator!= (const String &left, const String &right) |
| | Overload of operator!= to compare two UTF-32 strings.
|
| |
| bool | operator< (const String &left, const String &right) |
| | Overload of operator< to compare two UTF-32 strings.
|
| |
| bool | operator> (const String &left, const String &right) |
| | Overload of operator> to compare two UTF-32 strings.
|
| |
| bool | operator<= (const String &left, const String &right) |
| | Overload of operator<= to compare two UTF-32 strings.
|
| |
| bool | operator>= (const String &left, const String &right) |
| | Overload of operator>= to compare two UTF-32 strings.
|
| |
| String | operator+ (const String &left, const String &right) |
| | Overload of binary operator+ to concatenate two strings.
|
| |
| constexpr Time | seconds (float amount) |
| | Construct a time value from a number of seconds.
|
| |
| constexpr Time | milliseconds (std::int32_t amount) |
| | Construct a time value from a number of milliseconds.
|
| |
| constexpr Time | microseconds (std::int64_t amount) |
| | Construct a time value from a number of microseconds.
|
| |
| constexpr bool | operator== (Time left, Time right) |
| | Overload of operator== to compare two time values.
|
| |
| constexpr bool | operator!= (Time left, Time right) |
| | Overload of operator!= to compare two time values.
|
| |
| constexpr bool | operator< (Time left, Time right) |
| | Overload of operator< to compare two time values.
|
| |
| constexpr bool | operator> (Time left, Time right) |
| | Overload of operator> to compare two time values.
|
| |
| constexpr bool | operator<= (Time left, Time right) |
| | Overload of operator<= to compare two time values.
|
| |
| constexpr bool | operator>= (Time left, Time right) |
| | Overload of operator>= to compare two time values.
|
| |
| constexpr Time | operator- (Time right) |
| | Overload of unary operator- to negate a time value.
|
| |
| constexpr Time | operator+ (Time left, Time right) |
| | Overload of binary operator+ to add two time values.
|
| |
| constexpr Time & | operator+= (Time &left, Time right) |
| | Overload of binary operator+= to add/assign two time values.
|
| |
| constexpr Time | operator- (Time left, Time right) |
| | Overload of binary operator- to subtract two time values.
|
| |
| constexpr Time & | operator-= (Time &left, Time right) |
| | Overload of binary operator-= to subtract/assign two time values.
|
| |
| constexpr Time | operator* (Time left, float right) |
| | Overload of binary operator* to scale a time value.
|
| |
| constexpr Time | operator* (Time left, std::int64_t right) |
| | Overload of binary operator* to scale a time value.
|
| |
| constexpr Time | operator* (float left, Time right) |
| | Overload of binary operator* to scale a time value.
|
| |
| constexpr Time | operator* (std::int64_t left, Time right) |
| | Overload of binary operator* to scale a time value.
|
| |
| constexpr Time & | operator*= (Time &left, float right) |
| | Overload of binary operator*= to scale/assign a time value.
|
| |
| constexpr Time & | operator*= (Time &left, std::int64_t right) |
| | Overload of binary operator*= to scale/assign a time value.
|
| |
| constexpr Time | operator/ (Time left, float right) |
| | Overload of binary operator/ to scale a time value.
|
| |
| constexpr Time | operator/ (Time left, std::int64_t right) |
| | Overload of binary operator/ to scale a time value.
|
| |
| constexpr Time & | operator/= (Time &left, float right) |
| | Overload of binary operator/= to scale/assign a time value.
|
| |
| constexpr Time & | operator/= (Time &left, std::int64_t right) |
| | Overload of binary operator/= to scale/assign a time value.
|
| |
| constexpr float | operator/ (Time left, Time right) |
| | Overload of binary operator/ to compute the ratio of two time values.
|
| |
| constexpr Time | operator% (Time left, Time right) |
| | Overload of binary operator% to compute remainder of a time value.
|
| |
| constexpr Time & | operator%= (Time &left, Time right) |
| | Overload of binary operator%= to compute/assign remainder of a time value.
|
| |
| template<typename T> |
| constexpr Vector2< T > | operator- (Vector2< T > right) |
| | Overload of unary operator-
|
| |
| template<typename T> |
| constexpr Vector2< T > & | operator+= (Vector2< T > &left, Vector2< T > right) |
| | Overload of binary operator+=
|
| |
| template<typename T> |
| constexpr Vector2< T > & | operator-= (Vector2< T > &left, Vector2< T > right) |
| | Overload of binary operator-=
|
| |
| template<typename T> |
| constexpr Vector2< T > | operator+ (Vector2< T > left, Vector2< T > right) |
| | Overload of binary operator+
|
| |
| template<typename T> |
| constexpr Vector2< T > | operator- (Vector2< T > left, Vector2< T > right) |
| | Overload of binary operator-
|
| |
| template<typename T> |
| constexpr Vector2< T > | operator* (Vector2< T > left, T right) |
| | Overload of binary operator*
|
| |
| template<typename T> |
| constexpr Vector2< T > | operator* (T left, Vector2< T > right) |
| | Overload of binary operator*
|
| |
| template<typename T> |
| constexpr Vector2< T > & | operator*= (Vector2< T > &left, T right) |
| | Overload of binary operator*=
|
| |
| template<typename T> |
| constexpr Vector2< T > | operator/ (Vector2< T > left, T right) |
| | Overload of binary operator/
|
| |
| template<typename T> |
| constexpr Vector2< T > & | operator/= (Vector2< T > &left, T right) |
| | Overload of binary operator/=
|
| |
| template<typename T> |
| constexpr bool | operator== (Vector2< T > left, Vector2< T > right) |
| | Overload of binary operator==
|
| |
| template<typename T> |
| constexpr bool | operator!= (Vector2< T > left, Vector2< T > right) |
| | Overload of binary operator!=
|
| |
| template<typename T> |
| constexpr Vector3< T > | operator- (const Vector3< T > &left) |
| | Overload of unary operator-
|
| |
| template<typename T> |
| constexpr Vector3< T > & | operator+= (Vector3< T > &left, const Vector3< T > &right) |
| | Overload of binary operator+=
|
| |
| template<typename T> |
| constexpr Vector3< T > & | operator-= (Vector3< T > &left, const Vector3< T > &right) |
| | Overload of binary operator-=
|
| |
| template<typename T> |
| constexpr Vector3< T > | operator+ (const Vector3< T > &left, const Vector3< T > &right) |
| | Overload of binary operator+
|
| |
| template<typename T> |
| constexpr Vector3< T > | operator- (const Vector3< T > &left, const Vector3< T > &right) |
| | Overload of binary operator-
|
| |
| template<typename T> |
| constexpr Vector3< T > | operator* (const Vector3< T > &left, T right) |
| | Overload of binary operator*
|
| |
| template<typename T> |
| constexpr Vector3< T > | operator* (T left, const Vector3< T > &right) |
| | Overload of binary operator*
|
| |
| template<typename T> |
| constexpr Vector3< T > & | operator*= (Vector3< T > &left, T right) |
| | Overload of binary operator*=
|
| |
| template<typename T> |
| constexpr Vector3< T > | operator/ (const Vector3< T > &left, T right) |
| | Overload of binary operator/
|
| |
| template<typename T> |
| constexpr Vector3< T > & | operator/= (Vector3< T > &left, T right) |
| | Overload of binary operator/=
|
| |
| template<typename T> |
| constexpr bool | operator== (const Vector3< T > &left, const Vector3< T > &right) |
| | Overload of binary operator==
|
| |
| template<typename T> |
| constexpr bool | operator!= (const Vector3< T > &left, const Vector3< T > &right) |
| | Overload of binary operator!=
|
| |
| bool | operator== (const VideoMode &left, const VideoMode &right) |
| | Overload of operator== to compare two video modes.
|
| |
| bool | operator!= (const VideoMode &left, const VideoMode &right) |
| | Overload of operator!= to compare two video modes.
|
| |
| bool | operator< (const VideoMode &left, const VideoMode &right) |
| | Overload of operator< to compare video modes.
|
| |
| bool | operator> (const VideoMode &left, const VideoMode &right) |
| | Overload of operator> to compare video modes.
|
| |
| bool | operator<= (const VideoMode &left, const VideoMode &right) |
| | Overload of operator<= to compare video modes.
|
| |
| bool | operator>= (const VideoMode &left, const VideoMode &right) |
| | Overload of operator>= to compare video modes.
|
| |